- A virtual world is a computer-based simulated environment intended for its users to inhabit and interact via avatars. These avatars are usually depicted as textual, two-dimensional, or three-dimensional graphical representations, although other forms are possible[1] (auditory[2] and touch sensations for example). Some, but not all, virtual worlds allow for multiple users. Wikipedia July 2008.
- This week we will be focusing on the use of Second Life as a platform for interaction through an online simulated environment. It is recommended that you access are modern computer and you will need to install the Second Life client to do this week's activities. If you live close to an Internet cafe, they will be able to set you up for an optimal experience
To do
1. Download and install the Second Life client and post to your blog your Second Life user name.
2. Add your Second Life user name to the list of user names for people doing this course.
3. Once you have installed Second Life on your computer click this link taht will start Second Life and log you in directly to Jokaydia. We'll use the 24/7 Meeting room as a backup meeting space. In this meeting you will be shown how to use Second Life and then be taken on a tour of interesting venues and projects in Second Life.
Meeting times
- Thursday 16th Oct at 8am UTC (World times)
- Thursday 16th Oct at 8pm UTC (World times)
3. Read through the Wikipedia entry for Second Life and conduct your own research into the platform to develop a perspective on what sort of communities exist there. Write a post to your blog with ideas on how you might operate as a facilitator for a community communicating on Second Life.
4. Continue preparations for your facilitated event at the course mini conference
Extra resources
- Your Guide to Virtual Worlds by Mark Glaser 2007.
- What Every Second Life Newbie Should Know: 10 Tips.. By Bettina Tizzy 2007
- Jokaydia - A community for educators interested in Second Life for educational purposes.
- The Arch - A community of Architects interested in the use of Second Life as a platform to model architectural plans and projects.
- A perspective on Second Life by Leigh Blackall 2007
- An Institutional Checklist for SL Course Offerings by Alice Bedard-Voorhees 2008
- Orientation Island Honors The Home of Linden Lab by Alan Levine 2007
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